Limitation on operations cast by allies in fight? Things from Planetfall I hope they change: Less powerful temporary summons (like the constrictor) Targeting obstacles for higher hit chances on jumping attacks and/or aoes? (could move into things i would like changed) Road building with sectors works really well and is fun. Status effect check (included leader and t4 extra resistance relative to t1) Special resource for modding (like cosmite)Īccuracy (more predictable, less rng than previous combat systems. Things from Planetfall I hope that they keep: Colony militia (Other youtuber stopped playing planetfall and went back to aow3, but i think planetfall is a much better game) In this video we are going to discuss 3 things. In case you would prefer to read what we talked about. Feel free to leave comments here or on Youtube, if you disagree with any of our assessments.
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